Week 4 - Devlog for cryptoria


Week 4 of cryptoria!

This week we installed URP (Universal Render pipeline) which is shouldve installed on Day 1(But never too late) and with that we got some new shaders to work around with.
So far we have added both Highlight shaders and water shaders with a few more incoming.

I have also added a little bit more AI behaviour such as Working and a combat overhaul.

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